Showing posts with label Tim Berners-Lee. Show all posts
Showing posts with label Tim Berners-Lee. Show all posts

Sunday, February 06, 2011

Free from Being Controlled

In his book Weaving the Web, Tim Berners-Lee argued:

Philosophically, if the Web was to be a universal resource, it had to be able to grow in an unlimited way. Technically, if there was any centralized point of control, it would rapidly become a bottleneck that restricted the Web's growth, and the Web would never scale up. Its being "out of control" was very important.

It is a great insight and Web evolution proves it. At the beginning, we had lots of the so-called web portals such as Yahoo, AOL, and MSN. Unless through them the regular users would hardly get to the Web. Very quickly these portals became the bottleneck of Web evolution and thus they were faded. The Web does not need entry points to be entered.

Then we had the second-generation Web portals---social portals such as Facebook, LinkedIn, and Twitter. In similar, gradually they become the bottleneck of Web evolution for they are dragging a type of general public resources, which is supposed to be free, to their private interest. Therefore, a new type of barriers has been constructed to block the expansion of the Web. To the end, the social Web does not need entry points to be entered either.

There is always a difference between what need to be controlled and what must be free by the nature. The reason of the fallen of the Web portal business model was not that the portals were evil or nobody wanted to get to it (actually until today Yahoo.com is still one of the most popular Web sites according to the number of visitors daily). It was due to that the portals wanted to hold a type of free public resources, i.e. the right of free accessing to the public knowledge, and took benefit from it indefinitely. Such a greedy intention is conflict to the evolution of World Wide Web.

The social portals will fall by the same reason. The right of free accessing to the friends and their thoughts is by nature a type of free public resources that must not be controlled. No one can take benefit from such a type of control indefinitely. It is, again, conflict to the evolution of World Wide Web.

Friday, June 06, 2008

We are in a new transition, part 2

By two parts, I response to the Harmonious Age suggested by Adam Lindemann. In the first part, I describe its philosophy by civilization evolution. In the second part, I explain the impact of this theory to Web industry. This is the second part of my response.

World Wide Web, the new-age Watt steam engine

At the end of the 20th century, an Englishman Tim Berners-Lee invented how information could be transferred easily over the Internet by using hypertext. The invention is named World Wide Web. This invention is bringing human society to a new age.

Two centuries ago, another Englishman James Watt invented a machine called Watt steam engine. The machine made use of steam at a pressure just above atmospheric to drive the piston helped by a partial vacuum. This invention is more than another technological innovation. By contrast, the invention is a formal mark in history that capitalism had replaced feudalism. Because of Watt steam engine, industrial production was upgraded from the traditional, low-quantitative handicraft work to the modern mass production. Modern industry started emerging above the surface. Also due to this upgrade, capital (the base of modern industry) replaced land (the base of traditional agriculture) becoming the key asset in human society. Human civilization thus evolved from feudalism to capitalism.

World Wide Web is the modern-time Watt steam engine. Due to WWW, information industry is upgraded from handcraft, low quantitative production, elite-conducted work (by professional journalists, photographers, software programmers, etc.) to machine-powered, mass production, plebeian-conducted work (by every regular Web user). Information industry is evolving to its postmodern stage---Web industry. With this upgrade, mind, the base of information industry, is replacing capital, the base of traditional industry, to be the key asset of human society. Human civilization is evolving from capitalism to a new age.

Mind asset, the essential issue

Mind is always an asset. The potential productive power of human mind is known to be overwhelming. Nearly none production could be done without the participation of human mind. Furthermore, people has realized the power of mind for long time. Modern education is a typical effort that people are trying to make a product line of high-quality mind asset.

On the other hand, however, we often experience difficulties when trying to effectively use mind as asset. Unlike land or capital, individual mind is essentially intangible except for the owner of the mind. Presenting mind explicitly in formal ways is a long-time hard problem. Without explicit, formal presentation of mind asset, we cannot efficiently connect and compose varied mind asset and we cannot well measure the value of mind asset. The issue of mind aggregation is particularly critical because individual mind is often too shallow to be high quality.

Among all the others, the issue of mind-asset presentation is the central one. A formal, tangible presentation of mind asset is the key to let mind asset be circulating. Circulating mind asset is then the basis of the new civilizational transition.

Web resource, new presentation of mind asset

In tradition, we have developed varied forms of mind presentation. For example, books, tapes, drawing artifacts, buildings, etc. Through these forms, humans embody mind and preserve the embodied mind to be asset.

There are, however, at least four common problems in these traditional forms of mind asset.

(1) [cost] It is costly to produce mind asset in these presentations, and it is generally more expensive to share mind asset in these forms. In consequence, only the mind asset produced in superior quality (such as best books or artifacts) can be widely spread and shared.

(2) [strength] None of these presentations last long time. They can hardly survive from various natural or man-made disasters such as earthquake or war.

(3) [quality] By adopting these traditional presentations, we may embody mind in its static and passive aspects. But the forms are not good enough to embody the dynamic and active (which is the more valuable) aspect of human mind, let it alone some deeper implicit aspects of human mind such as self.

(4) [measurement] We do not have generic, objective methods to measure the value of mind asset in these traditional presentations.

If an asset is costly to present even in its low-quality form, with weak strength to survive longer, and unable to be measured objectively of its actual value, surely it is not a reliable asset for public to own and share. This problem is fundamental to information industry since mind asset is actually its base. The invention of World Wide Web solves the problem.

mindW3C defines World Wide Web to be "the universe of network-accessible information, the embodiment of human knowledge." This specification expresses three facets of the Web. First, the Web is a place for people to embody their mind. Second, the Web is a network of embodied mind. Third, through the Web people may access each other's embodied mind.

In particular, the mind asset on the Web is presented by Web resources, which are independent pieces of embodied human mind that can be used for producing. Note that this definition of Web resource is not a common one. In common (such as the one in Wikipedia), a Web resource is any object on the Web that is referenced by an URI. Such a definition has not precisely described the essence of Web resources if we compare it to the W3C definition of World Wide Web. By contrast, my new specification is directly based on the W3C Web definition. A Web resource may be a collection of Web data, a Web service, a Web link, or a mixture of them. A Web resource could and should be referenced by an URI, but a Web object referenced by an URI might not immediately be a Web resource unless it may produce. (more descriptions of my interpretation of Web resource are at here.)

the issue of cost

Comparing to producing the traditional forms of mind asset, Web resource production is cheap. The Web is a free and open place for everyone to embody mind. Web resources are presented in digital form, and digital form consumes very few natural resources. Hence in total Web resources are inexpensive to produce. Moreover, sharing Web resources also costs little. In consequence, we can now afford spreading and sharing the embodied mind even if it is in inferior quality.

the issue of strength

Web resources can last long time. Due to the low cost of digital copy and the flexibility of resource transmission on the Web, we may ideally preserve any piece of embodied mind nearly forever. In addition, World Wide Web is a virtual world. Hence it has great strength to survive from most of the real-world disasters, either natural or man-made.

the issue of quality

The most important improvement Web resources have made beyond the traditional forms of mind asset is their presentational quality.

In the traditional forms such as books or video tapes, we can introduce a mind as well as how it works. For example, a stock-market expert may write a book about what stock is and the timing of buying and selling stocks. But the book would not (if ever possible) tell the mind-asset consumers (the ones who read the book about stocks) the exact judgment of stocking selling the author would do in real time cases. The book readers have learned from a book the general principles. But it does not mean that the readers can consume the mind asset as well as the author does in real life. There is a natural gap between the presented value of the mind asset in the book and the real value of the mind asset in real world. This gap of knowledge understanding is a typical difficulty of mind asset measurement.

To solve the problem, on the Web people can program their mind (a typical dynamic mind asset) so that the production of their embodied mind could be precisely predictable by adding real-time parameters. In our example, stock-market experts can program their thoughts so that the program always produces the identical decision in the same real time case no matter who use it. This type of mind asset thus has higher quality than the standard static mind asset because it is more productive in use.

Moreover, on the Web we may embody a special type of mind asset that we rarely have successfully expressed before. It is self.

Self, self-consciousness, or self-awareness, is "a personal understanding of the very core of one's own identity." Due to self everybody is unique. By self, different people may develop varied use of the same knowledge. We thus have the variety of human mind. Self is so unique that nobody can embody the self of the others. The embodiment of self shows the ultimate value of a person, and hence it represents the respect of humanity. As a typical mind asset, self plays a critical role in many fields of World Wide Web, such as the implicit Web and Web evolution.

the issue of measurement

By presenting mind in Web resources, we are able to objectively measure its value as if we measure the value of capital asset. As we know, though there is a large variety of capital asset (such as stocks, real estates, etc.), we can uniformly measure its value by testing the capital asset in free market. In the similar way, we may objectively measure the value of a mind asset presented by Web resources. On the free Web, the value of a Web resource can be arranged completely by the mutual consent of producers and users.

Web Industry, platform that mind flows

While World Wide Web is a network of embodied mind, Web industry is the platform that mind flows. In the real capital world, modern industry (represented by the manufacture industry) takes capital as input and produces capital with greater value. In the virtual mind world, postmodern industry (represented by the Web industry) takes mind as input and produces mind with greater value. This analogue tells the essence of Web industry.

Web companies are the factories that produce Web resources. They may primarily produce data resources such as Amazon, or service resources such as Facebook, or link resources such as Google. Discarding all the superficial distinctions between each other, all Web companies are taking a few mind assets as input and producing a few mind assets as output. Ideally, the value of the output mind asset must be greater than the value of the input mind asset. Mind is the blood flowing around the system of Web industry, which is similar to that capital is the blood flowing over the system of manufacturing industry.

Web companies also partition their work load and cooperate to each other the same way as the other industrial corporations do. Take the traditional manufacture industry as an example, some corporations (such as iron puddling factories) pretreat crude materials and produce refined materials or parts while some other corporations (such as automobile manufactures) take refined materials and parts to produce further manufactured products. In similar, some Web companies (such as Blogger) are to help people embody their mind into Web resources from scratch while some other Web companies (such as del.icio.us) are to take the already embodied mind as input (such as a blog post in Blogger) and to produce higher quality mind assets that can be consumed better by end users.

There is, however, a unique restriction of Web resource producing and consuming in Web industry. Due to Web evolution, neither the production nor the consumption of Web resources may beyond the evolutionary stage of World Wide Web at the meantime.

Web resources produced in quality higher than what can be efficiently consumed at the meantime is overqualified. Yahoo! Directory is a typical example. The quality of link resources produced by Yahoo! Directory was generally beyond what Web 1.0 users could efficiently consume. Hence the service became very expensive to maintain. Eventually, Google Search replaced Yahoo Search being the leader of Web search industry thought the actual quality of link resources produced by Google Search is lower than the quality of link resources produced by Yahoo! Directory. (This is, however, not necessarily the end of the story. Y!OS is the newest step Yahoo is taking for Semantic Web. Will Y!OS eventually tend to produce overqualified Web resources again? We have this concern.)

On the other hand, Web resources produced in quality lower than what can be efficiently consumed at the meantime is underqualified. The examples in this category are plenty. In the age of Web 2.0, many Web-1.0 companies have to update the quality of their produced Web resources to the level of 2.0 or otherwise their market share is quickly taken by their Web-2.0 startup competitors.

Because of Web evolution, mind asset production is so dynamic that no company (including Google) can stick to one product quality for long. Web companies have to upgrade the quality of their produced mind assets with the progress of the Web every few years in order to just survive. Hence Web industry is indeed a business type with high risk and high payback.

We are in a new transition

We are in a new transition. The widespread of World Wide Web is the trigger of the transition. Because of the Web, the first time in history human mind becomes a critical circulating asset in society that ordinary people can buy, sell, produce, and share. The rise of mind asset will eventually push the human civilization evolving from the age of capitalism to the next.

We are still at the early stage of this transition. In similar, the Web is still at an early stage of its evolution. The Web companies that lead the progress of Web evolution will simultaneously be the leaders of human civilization in this transition. Until now, we have seen a few of these leaders such as Google and Facebook. They have led not only new technologies, but also the change of culture in our society.

Based on what we have analyzed, to be a leader of Web evolution is actually less about doing business in a particular realm such as "Web search". By contrast, the success is primarily determined by whether the founders of company have (either actively or unconsciously) well foreseen the quality of Web resources (or mind asset) in the next generation. Google approaches the quality through Web search while Facebook approaches the same quality by social networking. Neither of the success is due to the path they choose to take because at the same time many other companies were taking the same path as they did. The key of their success is the distinction of the quality of Web resources the two companies produce.

Which companies may be the next in the list of success? Though we don't know the names, one thing is certain---the ones understanding the resource quality upgrade of Web evolution may get the better chance to be the winners. Such a successful company might be another Web search company, might be another social networking company, or might be a company with a brand new focus. As we have said and I emphasize it again, the particular path taken by a company is not the deterministic factor. Different founders may have their preferred realms of interest. To the end, the variety of human mind allow us to approach the same goal in various paths. The actual key to the success is whether the founders are capable of foreseeing the progress of Web evolution, especially the progress of Web resource (mind asset) quality upgrade. Neither over-qualification nor under-qualification may clinch a winner. It can only be a perfect hit of the right quality.

Friday, November 23, 2007

Multi-layer Abstractions: World Wide Web or Giant Global Graph or Others

(the compact version of this article is cross-posted at ZDNet)

Sir Tim Berners-Lee blogged again. This time he invented another new term---Giant Global Graph. Sir Tim uses GGG to describe Internet in a new abstraction layer that is different from either the Net layer abstraction or the Web layer abstraction. Quite a few technique blogs immediately reported this news in this Thanksgiving weekend. I am afraid, however, that few of them really told readers the deeper meaning of this new GGG. To me, this is a signal from the father of World Wide Web: the Web (or the information on Internet) has started to be reorganized from the traditional publisher-oriented structure to the new viewer-oriented structure. This claim from Sir Tim Berners-Lee well matches my previous predictions of web evolution.

Why another layer?

We need to look at a question---why do we need another layer of abstraction of Internet? The answer: when all the previous abstractions are no longer sufficient enough to foster the newest evolution of Internet. Based on Sir Tim, we previously had two typical abstractions of Internet layers. The first layer of abstraction is called the Net, in which Internet is a network of computers. The second layer of abstraction is called the Web, in which Internet is a network of documents. After these two abstractions, Sir Tim now declare the third layer of abstraction named the Graph, in which Internet is a network of individual social graphs.

We are all familiar to the Net layer of Internet, which Sir Tim also call the International Information Infrastructure (III). Whenever we buy a new computer and link it online, this computer automatically becomes a part of the III. Through this computer, humans can access information stored in all the other computers within the III. Simultaneously, the information stored in this new computer become generally accessible by all the other computers within the III. This abstraction layer is particularly useful when we discuss information transformation protocols on Internet.

The Web layer of Internet is often called the World Wide Web (WWW). "It isn't the computers, but the documents which are interesting." Most of the time human users only care of information itself but not on which computers the information is physically stored. Whenever somebody uploads a piece of information online, this information automatically becomes a part of the WWW. In general, a piece of information holds its unalterable meaning that is independent to whether it is physically stored in computer A or computer B. This abstraction layer is particularly useful when we discuss general information manipulation on Internet.

Are these two abstractions enough for us to explore all the potential of Internet? Sir Tim answers no, and I agree. The Internet evolution continuously brings us new challenges. As I had pointed out in my series of web evolution, the primary contradiction on the Web is always the contradiction between unbounded quantitative accumulation of web resources and limited resource-operating mechanism at the meantime. We continuously require newer web-resource-operation mechanisms to solve this primary contradiction at a new level. The newer resource-operation mechanisms, however, are reflections of the newer abstraction layers of Internet. In particular to the Web 2.0, this primary contradiction is shown as the continuously increased amount of individually tagged information and the lack of ability to coherently organize them together. The concept of social graph is helpful to solve this contradiction.

Both Brad Fitzpatrick and Alex Iskold presented the same observation: every individual web user expects to have an organized social graph of web information in which they are interested. Independently, I had another presentation but about the same meaning. The term I had used was web space. Due to current status of web evolution, web users are going to look for integrating their explored web information of interest into a personal cyberspace---web space. Inside each web space, information is organized as a social graph based on the perspective of the owner of the web space. This is thus the connection between the web spaces under my interpretation and the social graphs under the interpretation of Brad and Alex. Note that this web-space interpretation reveals another implicit but important aspect: the major role of an web-space owner is a web viewer instead of a web publisher.

The emergence of this new Graph abstraction of Internet tells that the Web (or information on Internet) is now evolving from a publisher-oriented structure to a viewer-oriented structure. At the Web layer, every web page shows an information organization based on the view of its publishers. Web viewers generally have no control on how web information should be organized. So the Web layer is upon a publisher-oriented structure. At the new proposed Graph layer, every social graph shows an information organization based on the view of graph owners, who are primarily the web viewers. In general, web publishers have little impact on how these social graphs should be composed. "It's not the documents, it is the things they are about which are important." Who are going to answer what are "the things they are about"? It is the viewers instead of the publishers who will answer. This is why information organization at the Graph layer becomes viewer-oriented. The composition of all viewer-oriented social graphs becomes a giant graph at the global scale that is equivalent to the World Wide Web (but based on a varied view); this giant composition is thus the Giant Global Graph (GGG).

More Discussion

Turning from the publisher-oriented web to the viewer-oriented web is a fascinating transformation. Based on the view of web evolution, the core of this transformation is the upgrade of web spaces.

  • On Web 1.0, web spaces were homepages. Homepages typically represented the publishers' view. So Web 1.0 was a publisher-oriented web.

  • On Web 2.0, web spaces become individual accounts. Web 2.0 is in a transition from the publisher-oriented web to the viewer-oriented web. Individual accounts are representative units of this transition. Within an account, web viewers collect resources of interest and store them into the account. So these accounts contain significant viewer-oriented aspects. On the other hand, these accounts are isolated in varied web sites, which are typical information organizations built upon the publisher-oriented view. Therefore, individual accounts on these particular sites must inevitably also contain significant publisher-oriented aspects. Such a mixture between the two views causes more problems than benefits. Users feel difficult to organize information across the boundary of web sites.

  • On the future Web 3.0, web spaces will become primarily viewer-oriented. In contrast to the Web-2.0 accounts, Web-3.0 spaces (or graphs) are going to be a collection of web resources from various web sites that are organized essentially based on the view of web viewers. Web-3.0 spaces will become viewer-side home-spaces in contract to the publisher-side home-pages on Web 1.0.

This vision of viewer-oriented web is exciting. But is there anything else still missing in this vision? If the things we have discussed until now were all we need, Twine would have been the example of our ultimate solution towards the Web 3.0. But I also have analyzed that Twine (or at least the current Twine Beta) was at most Web 2.5. There is still a missing piece in this vision.

The missing piece is the character of proactivity. In my web evolution article, I have emphasized that the implementation of proactivity is a key for the next transition on web evolution. Unlike the publishers who can fully control of whether and what they should publish, viewers have no control on either of these questions. Therefore, a successful viewer-oriented information organization must be equipped with certain proactive mechanisms so that viewers can continuously update their social graphs by newly uploaded web information. Similar to that the implementation of activity (such as RSS) was a key to the success of Web 2.0, the implementation of proactivity will be a key to the success of Web 3.0, or Semantic Web, or the new proposed Giant Global Graph.

Tuesday, October 09, 2007

Web Evolution

(last updated, June 10th, 2008)

Many people agree on Web evolution, but few take it seriously. As a term, "Web evolution" is commonly used. But few people have thoughtfully studied its principles, i.e. why and how the Web evolves. Even after the initiative of Web Science, Web evolution, supposed to be a major branch of Web Science, is still lack of considerable attention. For example, Wikipedia, the most popular online encyclopedia, does not have an entry of Web evolution till now (last checked June 10th, 2008). We need to change this situation.

A Brief History

One of the early attempts of formalizing the concept of evolution on the Web was done by Tim Berners-Lee, the father of World Wide Web. In 1998, he explained the importance of evolvability of Web technology. In short, we need to preserve spaces for Web technologies so that they can be continuously upgraded to compromise new requests. According to Tim, "evolvability" is one of the two fundamental goals of all W3C technologies (the other goal is "Interoperability"). Berners-Lee also emphasized that the key evolutionary issues at the meantime should be language evolution and data evolution. Within the context of his discussion, the term "evolvable" was actually closer to the meaning of "extensible" than the meaning of "evolutionary".

A more recent discussion about Web evolution was at the panel "Meaning on the Web: Evolution or Intelligent Design?" at Edinburgh, Unite Kingdom during the WWW-2006 conference. This panel invited five well-known web researchers, Ron Brachman, Dan Connolly, Rohit Khare, Frank Smadja, and Frank van Harmelen. In the description of this panel, it was written as follows.

"should meaning on the Web be evolutionary, driven organically through the bottom-up human assignment of tags? Or does it need to be carefully crafted and managed by a higher authority, using structured representations with defined semantics?"

The evolution of meaning specifications on the Web is a central issue of Web evolution; and this issue is particularly critical to the vision of Semantic Web. But this panel still did not touch the very core of Web evolution, i.e. what the essential driving force of web evolution is and how this force really drives the Web forward.

Very recently at WWW 2008, we finally have a workshop organized by the WSRI that focused solely on the study of Web evolution. Nevertheless is it a big step forward, most of the accepted papers in the workshop still focuses on describing the various phenomena of Web technology evolution rather than digging the fundamental reasons that drive the progress of Web evolution and how these reasons may drive the Web forward in the future.

Formal Study of Web Evolution

To the best of my knowledge, the article "Evolution of World Wide Web, a historical view and analogical study" is the first attempt to explain the essence of Web evolution on the ground of a theoretical study. The first draft of Part 1 was posted at January 12, 2007, and the first draft of Part 2 was posted at April 27, 2007. The Part 3 is still in progress. The Part 1 describes an analogical comparison between the growth of World Wide Web and the growth of humans. The Part 2 makes a scientific abstraction of the analogy discussed in Part 1 and concludes a view of Web evolution by two postulates and seven corollaries. Furthermore, in Part 2 we have also applied the newly abstracted Web-evolution theory to predict the path towards the next-generation Web (or Web 3.0 in someone's mind).

We have taken a great deal of effort to write and revise the articles. But it is simply too broad and sophisticated project to make it perfect in short time. Hence at the same time, I have authored a compact series about Web evolution in ten installments here at Thinking Space (the whole list of the post is attached at the end of this post). This series is more updated than the original article.

Brief Summary of the Web Evolution Theory

If World Wide Web does evolve, we believe that the progress of Web evolution must obey the general law of Transformation of Quantity into Quality, which is a general law of any evolutionary process in the world. In particular to the case of Web evolution, the general law is shown as a spiral advancement that consists of unstopping quantitative accumulation of Web resources and successive qualitative stage transitions. On the Web, whenever the quantity of Web resources reaches a certain level so that the amount becomes too many to be efficiently operated by the Web resource operating mechanism at the meantime, the Web will demand an upgrade of Web resource operating mechanism (a qualitative transition) to ensure the continuity of Web evolution. After the qualitative transition is done, the Web then start a new round of quantitative accumulation of Web resources at a higher level. The transition from Web 1.0 to Web 2.0 is a typical example of this theory.

Although the general law of Transformation of Quantity into Quality explains the path of Web evolution, it does not explain the reasons beneath the unstopping quantitative accumulation of Web resources. In other words, why does such a unstopping quantitative accumulation of Web resources happen and never stop? The answer to this question is related to the human aspect of World Wide Web. To the end, World Wide Web is a project produced by humans, contributed by humans, and serving humans.

The fundamental power of unstopping human contribution to the Web is laid on a nature of mankind---the desire of being known when alive and still being remembered after death. Human is a social creature. The invention of World Wide Web helps satisfy the deep concern of humanity itself. This fulfillment is the fundamental momentum that drives the resource accumulation on the Web.

This theory of Web evolution is not flawless. Many arguments might be debatable and amendable. The main purpose of this work is to bring the world a fresh new vision of Web evolution. In fact, Web evolution is not just about the Web, it is indeed about all humans and our society.

A View of Web Evolution

1. In the Beginning …
2. Three Evolutionary Elements
3. Two Postulates
4. Web Evolution and Human Growth
5. Evolutionary Stage
6. Qualities of Evolutionary Stages
7. Trigger of Transition
8. Beginning of a Stage Transition
9. Essence of Web Evolution
10. Completion of a Stage Transition

Saturday, July 14, 2007

In the Beginning …, A View of Web Evolution, series No. 1

(revised at May. 24, 2008)
(revised at Sep. 26, 2007)

This series is a step-by-step introduction to a view of web evolution. Many of us believe in the evolution of World Wide Web. Very few, however, have thought in depth why and how the Web evolves. I believe that World Wide Web is a self-evolving system which follows objective evolutionary laws. Hence the main goal of web evolution research is to discover these laws.

There is, however, a debate between whether the Web evolution is an objective process or whether the Web evolution is a human-guided process. From the philosophical point of view, this debate is equivalent to ask whether the progress of human history is determined by the general public or by the few heroes in history. If it is general public that determines history, we may thus be able to predict the future of history by figuring out the objective laws by summarizing the behaviors of general public. On the contrary, if it is few heroes who determine history, the future of history is basically unforeseeable. In person, I support the former viewpoint. Heroes in history are the ones whose behaviors happen to match the objective laws of evolution. On the basis of this philosophical belief, I exclaim the existence of objective laws of Web evolution.

In the beginning

Tim Berners-Lee Everything has a beginning, so does World Wide Web. In the beginning a man invented World Wide Web. His name was Tim Berners-Lee.

Objective evolutionary laws, however, do not applicable at the very beginning of an evolutionary event. The closer to the origin point, the less applicable the evolution laws are. In the opposite direction, evolutionary laws gradually dominate the progress of the evolution.

At the very beginning, when Tim Berners-Lee wrote a private program for himself to share documents through a network, it was unlikely that he had explicitly followed any evolutionary laws. When Berners-Lee was the only contributor at the beginning, there was no obligation to his development. No evolutionary laws made sense at the moment.

Later on when more contributors joined to the development of WWW, gradually they felt the demand of a formal organization to coordinate everybody's contribution. The W3C (World Wide Web Consortium) thus came to the world. Subjective willingness of individual developers started to be pressured by group willingness. This transition simultaneously indicates that objective laws started to be formed to guide the further progress of World Wide Web.

The Web keeps on growing. After it engages billions of contributors, a question becomes critical---could the progress of a project in such a scale still be controlled in the hand of a single organizations such as W3C?

If the answer to the previous question is yes, I can then reasonably infer to a conclusion that all the theory of "invisible hand" by Adam Smith must be wrong. Any billion-people-involved, long-term project must have its own evolutionary laws. At this super-large scale, solely human guide becomes unrealistic. In fact, we have already gotten an example to verify this claim.

Both Semantic Web and Web 2.0 were proposed to the public almost simultaneously at 2001. The proposal of Semantic Web was exclaimed by leading scientists such as Tim Berners-Lee himself and with the full support from W3C. After it was proposed, thousands of the best Web researchers all over the world started working for this vision of Semantic Web. On the other hand, Web 2.0 was suggested by few thinkers such as Tim O'Reilly and there were no formal organization behind to lead its progress. After seven years, the real-world practice shows the success of Web 2.0 while the practice of Semantic Web is still inside research labs.

This Web-2.0 phenomenon strongly suggests the existence of objective laws of Web evolution. The execution of these Web evolution laws is beyond the willingness of any individuals or any special interest group.

In summary, World Wide Web has grown mature enough to be a self-organizing system whose growth is determined by objective evolutionary laws instead of particular willingness of any individual humans or individual organizations. This recognition is the foundation of Web evolution research.

The next: Three Evolutionary Elements

Sunday, October 15, 2006

Paper Review: Creating a Science of the Web

Science Magazine, 11 August 2006: Vol. 313. no. 5788, pp. 769 - 771
Creating a Science of the Web Tim Berners-Lee, Wendy Hall, James Hendler, Nigel Shadbolt, Daniel J. Weitzner

Understanding and fostering the growth of the World Wide Web, both in engineering and societal terms, will require the development of a new interdisciplinary field.
This is a remarkable observation. Web research is starting to be beyond the traditional scope of Computer Science, which, by Berners-Lee and his colleagues, "is concerned with the construction of new languages and algorithms in order to produce novel desired computer behaviors." Behaviors on the Web are not only about computer behaviors, but also about human behaviors. On the Web, we are not using computers to simulate human behaviors. Instead, we are expecting computer behaving to cooperate with humans. This is a portion of Web Science that is beyond Computer Science.

Comparing to physics and biology, Web Science is to analyze Web behaviors and try to "find microscopic laws that, extrapolated to the macroscopic realm, would generate the behavior observed." This perspective is again different from traditional Computer Science. There are no natural laws in Computer Science research. We may adopt (or adapt) natural rules for Computer Science research to follow or simulate in contrast to discover natural laws in Computer Science research. There is, however, a semi-natural existence in Web Science research, which is the World Wide Web itself. Although the Web is an artificial creature, it has grown to be a nearly natural existence because no single human (or even entire human beings) may shut it down. Therefore, Web Science is indeed unique and it is a hybrid branch of nature science and social science.

Reference resources:

Tuesday, October 03, 2006

Role of URI for Machine Understanding (Brainstorming with Tim Berners-Lee, issue 1)

(revised August 1st, 2008)

Well, where should I start? Beginning with a brainstorming by Tim's blog might be a good idea. Without his invention of World Wide Web, this blog communication could not have happened.

In his blog, Tim first mentioned his opinions about URI. Based on my understanding, a fundamental issue about machine-understanding is associating every Web data to an URI. Two identical URIs would simply mean two identical real-world objects. This philosophy is the cornerstone of the current machine-understanding.

Human-understanding begins also from a similar fundamental agreement. When a foreigner tries to communicate to a native, they talk by using fingers pointing to the same items. By speaking in different terms, gradually they understand each other. These fingers to humans are the URIs to machines.

Unless explicitly specified otherwhere, varied URIs by default mean differently (like two fingers pointing to different places). This rule is probably the most fundamental one in "machine-understanding." Otherwise the generic Web object identification problem could be very complicated.

Everyone deserves a URI! This is a brilliant point. One valuable but full of challenge request in the current Web development is human identification. When we type in a friend's name into current search engines, such as Google, we often get many search results of people who have the same name. If every Web user has a unique URI, which becomes his unique Web ID, it would be much easier for search engines to filter the results.

A question is, however, where a personal ID URI should point. The URI might point to a homepage, or a picture, or a short personal description, or a string of numbers such as social security number, or there are many other options. Any of these options could work; but every one of them has its limitation. For example, a string of numbers is easy to store and convenient for machine processing; but at the same time they are easy to be stolen and forged. On the other hand, a biography is semantically rich, harder to be forged, and easier to check its integrity. But it is much more time consuming to author biographies for every person and who is authorized to charge these biographies.

Tim suggested the use of FOAF RDF documents to be unique person indentifications. FOAF defines well-designed and easy-to-process attributes about individual persons. A problem is, however, that its RDF content is customized for sharing friends rather than identifying individuals. Is it really suitable for individual identification? This is an interesting problem that is worth of exploring in the future.

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